NOT-YET TITLED

PRESENTED AS . . .

a 5 - 10 min. "sound/image-drama"; two channels of dv projected onto opposite walls in a room; four channels of sound (one speaker in each corner).

THE IDEA IS . . .

i'd like to explore the narrative/dramatic possibilities resulting from interplay between sound and image.

CHARACTERS

there will be a man appearing in the video, but he is not a character in the drama. the characters i'm concerned with are "sound" and "image."

NARRATIVE

the piece will start out with direct links between the two sensory modalities, and then those relationships will undergo a series of abstractions until we end up with something quite different.

quite possibly, the piece will exhibit sound in its traditional (in cinema, at least), supplementary role w/r/t image (a cause/effect relationship), and change so that over time, the sound begins to influence image not only on the semantic level (what the data are representing), but on the level of data-transduction (extrapolate digital audio data and use it to render the video).

THEMES

:: medium/interface as content -- what lev manovich calls the "non-transparency of the code" -- can the content exist in some medium-free realm? (what if the medium IS the content?)
:: auditory scene analysis
:: locomotion, footsteps / dance / rhythm

IMPLEMENTATION

most of the hard work for this project will happen before any video is shot, and i at least think at this point that i have all the necessary technical skills to carry it all out, but i'll need to figure out how to sync up the two dvd-players once i'm done. if someone would like to email me w/r/t this issue, please do (bmj9@columbia.edu).