[chiplotle-discuss] Path command

Victor Adan vga2102 at columbia.edu
Sat Mar 13 18:21:26 EST 2010


I did not know about this. I'll check it out. I'm sure we can get some other good ideas from it. 

v.


On Sat, Mar 13, 2010 at 07:11:21PM +0100, francesco fantoni wrote:
> 
> btw: I adapted the idea from a nice project I have collaborated to, it's
> called 'Shoebot', do you know it?
> 
> http://tinkerhouse.net/shoebot/
> 
> francesco
> 
> 
> Il giorno sab, 13/03/2010 alle 18.53 +0100, francesco fantoni ha
> scritto:
> > Hello Victor, I have another suggestion for chiplotle:
> > I've made a new compound command that takes advantage of the same
> > functions used for Bezier command, I've called it Path. It basically
> > traces a path passing through a list of given points, this are not
> > bezier control points, they are directly ON the path.
> > The funny thing is that the command has a parameter called 'curvature',
> > going from 0.0 to 1.0 with 1.0 as default value.
> > curvature = 0 means a straight line passing through all the points
> > curvature = 1 gives a nice bezier curve, passing through the points but
> > following a smooth, fluid path.
> > Intermediate values give a more flat bezier.
> > The form of the command is: Path(list_of_points, curvature=1.0)
> > I attach examples of plotted paths showing curvature values of 0.00, 0.5
> > and 1.0.
> > 
> > best,
> > francesco
> > _______________________________________________
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> > chiplotle-discuss at music.columbia.edu
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> 
> 
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