[dorkbotdc-blabber] What do Zanelle and the beer drinking Bar Bot have in common?

Alex Barth mail at a-barth.info
Thu May 29 14:34:23 EDT 2008


On Thu, May 29, 2008 at 10:14 AM, Andrew Righter
<andrew at i11industries.com> wrote:
> You should bring this beauty to HacDC, I will supply the fuel. :D

haha - watch out, it's got a big tank.
>
> -Q
>
> On Wed, May 28, 2008 at 12:32 PM, Alex Barth <mail at a-barth.info> wrote:
>>
>> There's only so much time it can take to empty a can of beer. Was it
>> 40 seconds for a 330ml can? I don't remember...
>>
>> Alex
>>
>> On Wed, May 28, 2008 at 11:53 AM, M@ <mattbillings at gmail.com> wrote:
>> > How did you measure that a beer was empty? Was it a set timer or did
>> > you keep track of the mass of the can and when it didnt' decrease for
>> > a certain interval then you knew it was empty?
>> >
>> > M@
>> >
>> >
>> > On Wed, May 28, 2008 at 11:13 AM, Alex Barth <mail at a-barth.info> wrote:
>> >> Pindar van Arman started his presentation of Zanelle
>> >> http://www.zanelle.com/ yesterday with a question that I felt familiar
>> >> with: What's missing in all those robots like Asimo? What is it that
>> >> makes them ultimately not human like even though they walk on two
>> >> legs, play ball and talk to people?
>> >>
>> >> Pindar's approach is to teach Zanelle a very human skill: creative
>> >> production, painting.
>> >>
>> >> A couple of years ago I explored the same question but the outcome was
>> >> very different: I felt that the key was purpose. Humans haven't been
>> >> "built" for a particular purpose - we pursue our own goals in a social
>> >> context.
>> >>
>> >> Together with a couple of friends from http://www.timesup.org I set
>> >> out to build a self sufficient robot. The result was the bar bot: a
>> >> robot that hangs out in a bar, scrounging money from patrons and
>> >> ordering a beer when there's enough in its (his, her?) pocket.
>> >>
>> >> Watch the video:
>> >>
>> >> http://www.youtube.com/watch?v=xypy61_GB_c
>> >>
>> >> This project is partly a challenge to humanoid robotics (think: a
>> >> mouse trying to piss on an elephant's leg) and partly a comment on the
>> >> pursuit of happiness in bars (I drink and socialize, therefore I am)
>> >> and certainly not to be taken entirely serious. Still: I think two
>> >> very important aspects of the ultimate humanoid robot are -
>> >> independent purpose and social interaction.
>> >>
>> >> And I might add: the thing needs to have a frickin face :) Don't
>> >> underestimate animism.
>> >>
>> >> It was my first dorkbot dc yesterday, I thoroughly enjoyed it, see you
>> >> all soon again,
>> >>
>> >> Alex
>> >>
>> >> ........................................................................
>> >> .......dorkbot dc: people doing strange things with
>> >> electricity.........
>> >> ................... http://dorkbot.org/dorkbotdc
>> >> .......................
>> >>
>> >> ........................................................................
>> >>
>> >
>> >
>> >
>> > --
>> > --------
>> > "Actually I make more money selling magazines than I ever did at
>> > Initrode!"
>> > ........................................................................
>> > .......dorkbot dc: people doing strange things with electricity.........
>> > ................... http://dorkbot.org/dorkbotdc .......................
>> > ........................................................................
>> >
>> ........................................................................
>> .......dorkbot dc: people doing strange things with electricity.........
>> ................... http://dorkbot.org/dorkbotdc .......................
>> ........................................................................
>
>
>
> --
> Andrew Righter
> Independent Researcher
>
> TEL: (856) 625-4253
> EMAIL: andrew at i11industries.com
> ........................................................................
> .......dorkbot dc: people doing strange things with electricity.........
> ................... http://dorkbot.org/dorkbotdc .......................
> ........................................................................
>


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