[dorkbotnyc-announce] dorkbot-nyc: 02 April 2008

douglas repetto douglas at music.columbia.edu
Wed Mar 26 11:29:59 EDT 2008


what: dorkbot-nyc meeting
when: 7-9pm, 02 April 2008
where: Location One, 26 Greene Street between Canal and Grand
$: $FREE$


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The 1923rd dorkbot-nyc meeting will take place at 7pm on Wednesday, 
April 2nd, 2008 at Location One in SoHo.

The meeting is free and open to the public. Please bring snacks to share.

Also: we need more theme songs! Bring one and we'll post it on the 
website and play it at the beginning of the meeting.

Also: dorkbot t-shirts! $15 in person, $17 online. Cute colors, cute 
cuts. Profits go to support our host, Location One!

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Featuring the non-numerical and un-boolean:

     	
David Nolen, Dan Phiffer & Mushon Zer-Aviv: ShiftSpace
While the Internet's design is widely understood to be open and 
distributed, control over how users interact online has given us largely 
centralized and closed systems. ShiftSpace (pronounced §) is an Open 
Source platform that attempts to subvert this trend by providing a new 
public space on the web. By pressing the [Shift] + [Space] keys, a 
ShiftSpace user can invoke a new meta layer above any web page to browse 
and create additional interpretations, contextualizations and 
interventions using various authoring tools. We will talk about the 
platform and the ideas behind it, and present the § API inviting you to 
develop your own metaweb interfaces. We will also use the stage to 
announce the winners of the ShiftSpace Commissions program, in 
collaboration with Turbulence.org
http://www.ShiftSpace.org
     	
Adam Parrish: Frotzophone
The Frotzophone is an interface for making music with interactive 
fiction. The topography simulated in the game is used to generate sound, 
as is the player's path through the game. A Frotzophone "performance" 
looks just like playing a text adventure; but in addition to playing a 
game, you're also playing music. After a brief performance demonstrating 
how the Frotzophone works, I'll talk about what went into building the 
software, and establish a framework for talking about how games, maps, 
and musical instruments are related to one another.
http://itp.nyu.edu/~ap1607/frotzophone
     	
Eric Siu: Quadocular mobile vision and cinematic toy
Project 1: Technology is powerful enough to transform oneÕs body 
experience. I am currently developing a wearable device called "Optical 
Handlers Ð Quadocular", which is a head mounted device that 
electronically alters or augments your visual experience by expanding 
your pair of eyes to two pairs, and extending them onto your hands. 
Project 2: Face Hack, a cinematic toy that allows you to role-play film 
characters by putting your real-time facial present onto someoneÕs body. 
Yes, enjoy Bruce lee's muscular chest below you neck!
http://www.ericsiuart.com




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