[dorkbotsea-blabber] Fwd: [dorkbot-overlords] dorkbot at CHI conference

shelly at hive-mind.com shellyhivemind at gmail.com
Fri Mar 27 15:09:26 EDT 2009


any of you going to CHI this year?  I'll be there.  If so looks like a good
dorkbot meeting.

---------- Forwarded message ----------
From: David Nunez <david at davidnunez.com>
Date: Fri, Mar 27, 2009 at 11:42 AM
Subject: [dorkbot-overlords] dorkbot at CHI conference
To: secret mailing list for dorkbot-overlords <dorkbot-overlords at dorkbot.org
>


Hi everyone,

A while back someone asked about dorkbot people at sigchi in boston in a
couple weeks.  I'm overlording dorkbot-boston and am helping spread the word
about dorkbot-diyCHI...

If it's appropriate, please pass the dorkbot-diyCHI announcement to your own
lists in case any of your local dorkbotters will be in Boston for CHI.

if you're here and want to grab a coffee or just get recommendations for
things to do or see, feel free to ping me (david at davidnunez.com or
512.796.9545)

====

dorkbot-boston 200903 and dorkbot-diychi

Reminder about dorkbot next tuesday night featuring Todd Vanderlin and Gilad
Lotan
(see http://www.dorkbotboston.com)

Tue, Mar 31, 7-9PM
Willoughby&Baltic Hackerspace
195 Elm Street, Somerville.
(Davis Square, alley between Joey’s Thai & the Subway sandwich shop)

Free and open to the public.
=========

ALSO -- an amazing dorkbot coming the week after next:

dorkbot-diyCHI 2009

Held in conjunction with a workshop at the 27th annual conference on
Human-Computer Interaction (CHI)

What do glitter and glue, needles and thread, batteries and wires have to do
with Human Computer Interaction? What can makers and crafters teach
technology researchers and designers about the world and technology? How can
CHI researchers engage with Do-It-Yourself communities? This session will be
a dialogue about the relationships between academia and DIY communities. It
will include presentations from the workshop organizers and participants who
will demo and discuss their own DIY projects and then use them as
springboards for open discussions with the audience. Come to see some
interesting projects and to share your own insights and experiences.

When: 7:00pm Tuesday April 7
Where: Bartos Theater, Lower Level, MIT Media Lab (E15), MIT campus
Map: http://whereis.mit.edu/map-jpg?selection=E15&Buildings=go
Free and open to the public.

Leah Buechley is an Assistant Professor at the MIT Media Lab where she
directs the High-Low Tech research group. The High-Low Tech group explores
the integration of high and low technology from cultural, material, and
practical perspectives, with the goal of engaging diverse groups of people
in developing their own technologies. Leah is a well-known expert in the
field of electronic textiles (e-textiles), and her work in this area
includes developing a method for creating cloth printed circuit boards
(fabric PCBs) and designing the commercially available LilyPad Arduino
toolkit.

Eric Paulos is an Assistant Professor in the Human-Computer Interaction
Institute within the School of Computer Science at Carnegie Mellon
University. Previously he was Senior Research Scientist at Intel in
Berkeley, California where he founded the Urban Atmospheres research group -
challenged to employ innovative methods to explore urban life and the future
fabric of emerging technologies across public urban landscapes. His areas of
expertise span a deep body of research territory in urban computing,
sustainability, green design, environmental awareness, social telepresence,
robotics, physical computing, interaction design, persuasive technologies,
and intimate media.

Daniela Rosner is a graduate student at the School of Information at UC
Berkeley. Her research focuses on how the design of social cues in
information technology impact our interactions. She investigates how
technology can support and strengthen ties between people using the
artifacts they create.

Amanda Williams is a PhD student at UC Irvine. Her research interests are in
the general area of Human-Computer Interaction, including but not limited to
ubiquitous computing in urban environments, tangible user interfaces,
computer mediated communication, and how Irvine got to be such a bizarre
planned community. "If this whole HCI thing doesn't work out, I'll likely
spend my time snowboarding and running a pi(e) shop."

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I blog, sporadically: http://www.wagglelabs.com/
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