From dorkbotsofia at dorkbot.org Tue Jul 5 03:08:15 2005 From: dorkbotsofia at dorkbot.org (dorkbot-sofia) Date: Tue Jul 5 03:08:52 2005 Subject: [dorkbotsofia-blabber] Fwd: readme 100 software art factory - call for submissions Message-ID: <769b88172cbc4706136825d03eb5f42a@dorkbot.org> Dorkbot collaborated with the readme software festival last year... They're doing another one this year, here's their call for participation. Feel free to distribute! Begin forwarded message: > README 100: Temporary software art factory > http://readme.runme.org > > Call for proposals: Deadline August 8, 2005 > > What: > Readme festival in the year 2005 aims at supporting the production of > software art projects and texts critically engaging with software art. > Readme 100 will support up to 6 projects and up to 6 articles on the > competition basis. Each project will get a budget from 500 to 3000 > euros > (depending on the project complexity) and each article - 500 euros. The > completed or close to completion works and texts will be presented at > the off-line event scheduled for November 4-5, 2005 in the State and > City Library of Dortmund, Germany. Completed works will be honorably > published at Runme.org repository. > > How: > Proposals for projects and texts should be sent to og {at} dxlab.org > and > inke.arns {at} hmkv.de no later than August 8. Readme 100 only supports > new projects and texts. The decision will be publicly announced on > August 15, 2005. Please prepare the material in whatever format you see > fit. Make sure you include the concept / outline (around 1 page of text > -approx. 1.800 characters), a short CV, links to your previous > projects, > the estimate budget, and any material you find appropriate. > > Focus: > Different ways of software art production, including self-employing, > hiring, using open source solutions, interfacing with IT economy sector > and educational/cultural institutions. > > Outsourcing: > Besides ways of production common for art and open source, we suggest > to > consider outsourcing solutions (more details on Readme website) as they > are proven to be efficient and adequate for the modern globalized > economy. > > Factory - idea and location: > Readme 100 wishes to use the potential of the idea of production. > Software art is often produced using conventional software production > models; sometimes pragmatic software tools get regarded in terms of > software art and vice versa: software art projects get used and sold as > tools. One could hire an Indian programmer to code a piece of software > art; one could get rich from selling well-advertised unconventional > software, one could discover that an author of a conventional software > piece always felt it was something "different". Readme temporary > software art factory would like to focus not only on the product > itself, > but on the way of its production, and experiment with different models > of production in relation to art, including outsourcing, work within IT > companies or self-production. > > Readme 100 regards texts as essential parts of the production process; > critical texts are welcome to be produced at the temporary software art > factory. > > What makes Dortmund particularly interesting as a venue for Readme 100 > is the fact that the city and the whole region of the Ruhrgebiet is in > full transition from a former heavy industrial city (coal, steel) to a > city/region focusing on new technologies. > This setting symbolises exactly the transition from a fordistic / > industrial production model to a post-fordistic / post-industrial one. > The fordistic production model is represented by, e.g. Hollerith > calculating machines, machine processing, "mechanization takes > command", > batch processing. The post-fordistic, globalization-related model which > started to evolve in the 1970s, is characterised by upcoming concepts > of > timesharing, offshore outsourcing, borders transparent for capital but > not for human resources, the introduction of object oriented > programming > languages, the increasing networking of computers and the first > multimedia computers. The "temporary software art factory" as a concept > relates both to the originally fordistic calculating machine, the > networked, interactive medium that emerged from it, and globalized > modes > of production. > > Who: > Readme 100 is hosted by Hartware MedienKunstVerein, Dortmund, Germany, > and is organized by Inke Arns, Olga Goriunova, Francis Hunger and > Alexei > Shulgin. The organizers will also form a selection committee together > with Amy Alexander and Alex McLean from Runme.org. > > Readme is a travelling media art festival with a focus on software art. > Its mission is software art development and critical contextualisation. > Readme is closely related with Runme.org, the software art repository. > > Readme festival history: > 2002, Moscow. Beginning of formation of self-reflecting scene. > Generating the first definitions of software art. > 2003, Helsinki. Launch of Runme.org, the software art repository. > Introduction of software art categories. Accumulating projects in the > database. > 2004, Aarhus. Further development of critical discourse: Software Art > and Cultures Conference. Runme-Dorkbot city camp - a face-to-face > meeting of "people doing strange things with software". > > Why is the festival called "Readme 100" if it is just the forth > edition: > 4 equals 100 in the binary numeral system; we use this system here for > the reason of beauty of the title. > > Readme 100 is supported by: > -Ministerium fuer Staedtebau und Wohnen, Kultur und Sport des Landes > NRW, "OffScene" > -Stadt- und Landesbibliothek, Dortmund > -LesArt Literaturfestival, Dortmund > -Kulturbuero Stadt Dortmund > -Runme.org > > URLs: > Readme > http://www.readme.runme.org > > Hartware MedienKunstVerein, Dortmund > http://www.hmkv.de > > Runme.org > http://runme.org >