From dorkbotsthlm at roar.music.columbia.edu Tue Aug 9 07:48:59 2005 From: dorkbotsthlm at roar.music.columbia.edu (dorkbot-sthlm) Date: Tue Aug 9 07:53:59 2005 Subject: [dorkbotsthlm-announce] Dorkbot-sthlm #3!!! Message-ID: Hello everyone!!! We hope you all have had a nice summer! We are happy to announce Dorkbot-sthlm meeting #3. As always it takes place at CRAC (?s?gatan 176) on Wednesday, August 10 at 1900. And here is what's in the programme: __ Erik Pineiro: Is software development carried out with the help of sacrifices and rituals? Wasn't programming meant to be a strictly rational endeavour? What are we taught at a computer science degree? Erik Pineiro has written a PhD thesis on the subject of the beauty of (software) code. At Dorkbot he will present one of the fundamental ideas of his thesis: the role of sacrifice and ritual in computer programming. __ John Paul Bichard: I would like to talk about my work which mainly covers the relationship between the game space and the ?real'. To date this has included exploring evidence spaces where generic game style scenes are recreated as real crime scenes; an in-game photoshoot of crime scenes in Max Payne 2 and now in my research in a project with the Interactive Institute that sets out to develop games in the everyday environment - you can see more here http://www.hydropia.org/john - as it is a relatively short presentation I will primarily deal with the evidence spaces and the relationship between the game space and the real. We hope to see you all again tomorrow! Majken Eugen