[linux-audio-dev] ".mid" files playing in Linux games

Frank Barknecht fbar at footils.org
Wed Jan 28 16:18:51 EST 2004

Eric Dantan Rzewnicki hat gesagt: // Eric Dantan Rzewnicki wrote:

> are you familiar with the tracker paradigm? I've not used it, but I
> think you create a .mod that contains both the sounds and the
> instructions for when and how to play them. If I understand correctly
> this format was born in the gaming world.

Well, it was used in games a lot, but was it born there? I don't know.
Still, tracked music still lives on in a lot of Gameboy Advance games.

fluidsynth (www.fluidsynth.org) however was born for allowing midi
playback in games, for sure. when it was still called iiwu. See

fluidsynth is easy to embed in other software. It does require
instrument files, though (SF2) but those can be very small. (Not small
enough for a GBA probably, but still...) And you can use it for sound
effects as well.

 Frank Barknecht                               _ ______footils.org__

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