[linux-audio-dev] libcui - design-question
julien at c-lab.de
Thu Sep 15 07:49:59 EDT 2005
I'm trying to design a library, which should provide "graphical objects" for
the console. Meaning standardised buttons, checkboxes, sliders, etc. The
purpose of this project is: to bring gui-based audio-software to the console.
What I'm wondering now is the following:
It would still be a certain amount of work, to program a textbased ui with
this library. So which way of using this library would be best?
Could any of you imagine good ways to communicate objects of your software
to a kind of server. Something like OSC? So this server can run and you start
the program on the gui and it tells the server: I have th following objects.
Could this be a way of designing it? Would this be sensible? Or would it be
better to only provide a c++ API?
Good thoughts and ideas are wellcome.
Music was my first love and it will be my last (John Miles)
======== FIND MY WEB-PROJECT AT: ========
http://ltsb.sourceforge.net - the Linux TextBased Studio guide
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