[music-dsp] Building PortAudio with VS .NET

Michael Gogins gogins at pipeline.com
Sun Apr 6 10:10:00 EDT 2003



===========================================
Michael Gogins
gogins at pipeline period com
Irreducible Productions
Silence, a language for programming music and sound
Available at http://www.csounds.com
===========================================


----- Original Message -----
From: "R. J. Dunnill" <divxguy at the-doa.com>
To: <music-dsp at aulos.calarts.edu>
Sent: Sunday, April 06, 2003 3:36 AM
Subject: [music-dsp] Building PortAudio with VS .NET


> Does this library build OK with Visual Studio .NET? I can't find any
> makefiles...
>
> Thanks, RD
>
>
> dupswapdrop -- the music-dsp mailing list and website: subscription info,
FAQ, source code archive, list archive, book reviews, dsp links
http://shoko.calarts.edu/musicdsp/
> http://aulos.calarts.edu/mailman/listinfo/music-dsp
-------------- next part --------------
<?xml version="1.0" encoding = "Windows-1252"?>
<VisualStudioProject
	ProjectType="Visual C++"
	Version="7.00"
	Name="portaudio"
	ProjectGUID="{D7649419-9FCE-4050-9145-046052935584}"
	Keyword="Win32Proj">
	<Platforms>
		<Platform
			Name="Win32"/>
	</Platforms>
	<Configurations>
		<Configuration
			Name="Debug|Win32"
			OutputDirectory="$(SolutionDir)/lib"
			IntermediateDirectory="Debug"
			ConfigurationType="4"
			CharacterSet="2">
			<Tool
				Name="VCCLCompilerTool"
				Optimization="0"
				AdditionalIncludeDirectories=".,..,../..,../../..,$(ProjectDir)\pa_win_ds,$(ProjectDir)\pa_common"
				PreprocessorDefinitions="MSVC;RESET;SSOUND;__WINDOWS_DS__;_WIN32;WIN32;DEBUG;_DEBUG"
				MinimalRebuild="TRUE"
				BasicRuntimeChecks="3"
				RuntimeLibrary="3"
				StructMemberAlignment="0"
				BufferSecurityCheck="TRUE"
				EnableFunctionLevelLinking="FALSE"
				RuntimeTypeInfo="TRUE"
				UsePrecompiledHeader="0"
				WarningLevel="3"
				SuppressStartupBanner="FALSE"
				Detect64BitPortabilityProblems="TRUE"
				DebugInformationFormat="3"/>
			<Tool
				Name="VCCustomBuildTool"/>
			<Tool
				Name="VCLibrarianTool"
				OutputFile="$(OutDir)\portaudio.lib"
				SuppressStartupBanner="FALSE"/>
			<Tool
				Name="VCMIDLTool"/>
			<Tool
				Name="VCPostBuildEventTool"/>
			<Tool
				Name="VCPreBuildEventTool"/>
			<Tool
				Name="VCPreLinkEventTool"/>
			<Tool
				Name="VCResourceCompilerTool"/>
			<Tool
				Name="VCWebServiceProxyGeneratorTool"/>
		</Configuration>
		<Configuration
			Name="Release|Win32"
			OutputDirectory="$(SolutionDir)/lib"
			IntermediateDirectory="Release"
			ConfigurationType="4"
			CharacterSet="2">
			<Tool
				Name="VCCLCompilerTool"
				Optimization="2"
				GlobalOptimizations="TRUE"
				InlineFunctionExpansion="2"
				EnableIntrinsicFunctions="TRUE"
				FavorSizeOrSpeed="1"
				OmitFramePointers="TRUE"
				EnableFiberSafeOptimizations="FALSE"
				OptimizeForProcessor="0"
				AdditionalIncludeDirectories=".,..,../..,../../..,$(ProjectDir)\pa_win_ds,$(ProjectDir)\pa_common"
				PreprocessorDefinitions="MSVC;RESET;SSOUND;__WINDOWS_DS__;_WIN32;WIN32"
				StringPooling="FALSE"
				RuntimeLibrary="2"
				StructMemberAlignment="0"
				EnableFunctionLevelLinking="TRUE"
				RuntimeTypeInfo="FALSE"
				UsePrecompiledHeader="0"
				WarningLevel="3"
				SuppressStartupBanner="FALSE"
				Detect64BitPortabilityProblems="TRUE"
				DebugInformationFormat="2"
				ShowIncludes="FALSE"/>
			<Tool
				Name="VCCustomBuildTool"/>
			<Tool
				Name="VCLibrarianTool"
				OutputFile="$(OutDir)\portaudio.lib"
				SuppressStartupBanner="FALSE"/>
			<Tool
				Name="VCMIDLTool"/>
			<Tool
				Name="VCPostBuildEventTool"/>
			<Tool
				Name="VCPreBuildEventTool"/>
			<Tool
				Name="VCPreLinkEventTool"/>
			<Tool
				Name="VCResourceCompilerTool"/>
			<Tool
				Name="VCWebServiceProxyGeneratorTool"/>
		</Configuration>
	</Configurations>
	<Files>
		<Filter
			Name="Source Files"
			Filter="cpp;c;cxx;def;odl;idl;hpj;bat;asm">
			<File
				RelativePath="pa_win_ds\dsound_wrapper.c">
			</File>
			<File
				RelativePath="pa_common\pa_convert.c">
			</File>
			<File
				RelativePath="pa_win_ds\pa_dsound.c">
			</File>
			<File
				RelativePath="pa_common\pa_lib.c">
			</File>
			<File
				RelativePath="pa_common\pa_trace.c">
			</File>
			<File
				RelativePath="pablio\pablio.c">
			</File>
			<File
				RelativePath="pablio\ringbuffer.c">
			</File>
		</Filter>
		<Filter
			Name="Header Files"
			Filter="h;hpp;hxx;hm;inl;inc">
			<File
				RelativePath="pa_win_ds\dsound_wrapper.h">
			</File>
			<File
				RelativePath="pa_common\pa_host.h">
			</File>
			<File
				RelativePath="pa_common\pa_trace.h">
			</File>
			<File
				RelativePath="pablio\pablio.h">
			</File>
			<File
				RelativePath="pa_common\portaudio.h">
			</File>
			<File
				RelativePath="pablio\ringbuffer.h">
			</File>
		</Filter>
		<Filter
			Name="Resource Files"
			Filter="rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe">
		</Filter>
		<File
			RelativePath="ReadMe.txt">
		</File>
	</Files>
	<Globals>
	</Globals>
</VisualStudioProject>


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