[music-dsp] Beginner's advice on C++ libraries and cross-plat form compatibility

Truong, Loc l-truong at ti.com
Thu Oct 9 09:20:01 EDT 2003


Java DSP allows access to hardware and files system that you mentioned and
is more platform independent. More info at
http://java.sun.com/products/java-media/sound/
Regards,
Loc.

-----Original Message-----
From: Erik Jälevik [mailto:erik.jalevik at ntlworld.com]
Sent: Thursday, October 09, 2003 9:50 AM
To: music-dsp at aulos.calarts.edu
Subject: Re: [music-dsp] Beginner's advice on C++ libraries and
cross-platform compatibility


----- Original Message ----- 
From: "Robert Jonsson" <robert.jonsson at dataductus.se>
>
> I think PortAudio is the one most people mention if they wish to use a
modern
> platform independent audio library.

Thanks for the tip. However, I think I'd be happier using an object-oriented
library, PortAudio seems to be strictly C. Also, it doesn't include things
for
reading various audio formats.

Basically, what I'm looking for is something that will allow me to access
files
and devices on the computer to read audio from wav, CD, MP3 or soundcard
line-in
etc. It seems libsndfile can do some of this but it's also a C library.

Has the standard C++ library any facilites for audio at all?

Sorry if these are really basic questions but I've never done any audio
programming whatsoever before so I have a lot to learn. Any pointers to good
tutorials on audio programming in general?

Thanks,
Erik

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