[music-dsp] C# Interpolation Code

Roger Waters rogerwaters at fastmail.fm
Wed Jan 28 18:07:38 EST 2004


Thank you for your replies!

The company I work for uses .NET as their main development platform. 
Angelo, why exactly is C# slower? Would you recommend C++ instead?  What
about VC++?

Roger.


On Tue, 27 Jan 2004 17:07:00 +0100, "Angelo Farina"
<farina at pcfarina.eng.unipr.it> said:
> I don't think that C# is a good programming language for DSP... We tested
> it
> some months ago, and in the benchmark it was approximately slower by a
> factor ten than the good, old, "unmanaged" C. We tested with FFT
> algorithms
> and linear convolutions, but I suppose that the same hold approximately
> for
> any algorithm.
> Why hell are You planning to use C# for DSP ???
> Bye!
> 
> Angelo Farina
> 
> > -----Original Message-----
> > From: music-dsp-bounces at shoko.calarts.edu 
> > [mailto:music-dsp-bounces at shoko.calarts.edu] On Behalf Of Roger Waters
> > Sent: 27 January 2004 01:52
> > To: music-dsp at shoko.calarts.edu
> > Subject: [music-dsp] C# Interpolation Code
> > 
> > I'm new to C# and am looking for a linear or spline 
> > interpolation code in C#.  Does anybody know of a site where 
> > I can view similar code, or would anybody be willing to share 
> > some code for me to study?
> > 
> > Thank you :)
> > 
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> > 
> 
> 
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