[music-dsp] Basic Maths Topics for Music-DSP
gogins at pipeline.com
Mon Oct 2 20:16:32 EDT 2006
Signal processing seems to combine linear algebra and differential
equations, also some probability and statistics, and information theory. I
think the main thing you need is familiarity with the basic vocabulary of
engineering mathematics. And if you are going to do more than understand,
you need facility in rearranging and solving equations (i.e. algebra).
Note: I'm not an expert myself!
----- Original Message -----
From: "Sam Ferguson" <thefishfinger at ihug.com.au>
To: "A discussion list for music-related DSP" <music-dsp at music.columbia.edu>
Sent: Monday, October 02, 2006 8:05 PM
Subject: [music-dsp] Basic Maths Topics for Music-DSP
> Hi Music-DSPr's -
> I have a kind of broad question - What kind of maths should I know to get
> round a dsp book successfully, and where can I read about this maths
> before attempting my dsp book.
> I've got a background in music, and thus most of my highschool maths is
> but a memory, and now I find it would be very useful. I'm usually ok with
> reading relatively well written books to understand these types of
> concepts, and I work in a fair number of computer programming languages
> successfully. However, when I open a proper maths book I feel a bit
> blinded by science; the breadth of topics is enormous, and I don't think
> I can cope with all of it (without starting an entire undergraduate
> degree's worth of work). However, when I open a dsp book I look at some
> of the maths in it and can't even understand some of the basic
> terminology/symbols so I'm obviously in need of some of it. I just want
> to understand the language so I can learn how to read these papers.
> So my request is for a list of the maths topics that would be helpful for
> me, and an order in which I should attempt them.
> Many thanks for any help you can provide.
> Sam Ferguson
> Faculty of Architecture
> The University of Sydney
> sferguson at arch.usyd.edu.au
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