[music-dsp] Re: Wavelet Convolution

Didier Dambrin didid at skynet.be
Mon Oct 9 23:58:32 EDT 2006


mmh why are you talking about 64bit? I don't think it's any important for a 
spectral display, as you're not gonna show noise under 16 or maybe 20 bits 
to the user (your display [& eyes] wouldn't have enough contrast for this).



> Interesting!
>
> Do many audio processors use the mel scale for finer selection in
> specific frequency ranges? Seems very intuitive to increase scale on
> audible portions for finer selection.
>
> I find the usage of multiple transform windows very inefficient for what
> I am doing, but very handy for what they are doing. After all, they
> process their sounds in 64 bits, whereas I am limited to 16 bit
> storage... obviously they are going for precision... I'm going for speed
> and lower mem usage.
>
> -Ken Noland
>
>
>
> -----Original Message-----
> From: music-dsp-bounces at music.columbia.edu
> [mailto:music-dsp-bounces at music.columbia.edu] On Behalf Of Didier
> Dambrin
> Sent: Saturday, October 07, 2006 9:18 AM
> To: A discussion list for music-related DSP
> Subject: Re: [music-dsp] Re: Wavelet Convolution
>
> Izotope did something related
> http://www.izotope.com/tech/aes_adapt/
>
> it's not exactly realtime enough for smooth zooming, though




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