[Portaudio] Portaudio, iPhone
affonsoloyola at mac.com
Mon Jan 4 12:55:53 EST 2010
Yes I found it on the documentation. Thanks for giving some light to my ignorance. (I'm not being ironic here)
Ok AudioUnit seems to be the more straightforward approach since is more similar using kAudioUnitSubType_RemoteIO to handle in and out at the same time.
I'll take a look at the aurioTouch sample and try to learn something more before my next newbie questions ;)
On Jan 4, 2010, at 3:10 PM, Stéphane Letz wrote:
> Le 4 janv. 2010 à 06:48, Affonso Loyola a écrit :
>> If I am not wrong the old implementation is still available (not sure i guess is the files ending with _old) on
>> CoreAudio implementation.
>> But for some reason I cannot get it to compile .. not sure yet but I guess
>> CoreAudio is not completely available (only its types) on the iPhoneOS .
>> I guess AudioQueue is the only way by now. Since I'm new for this low level
>> audio programming I still trying to understand the basics here.
>> The AudioQueue Framework seems simple to be used. And I've got my tests using it already running.
>> But on the PortAudio part I still completely lost, but not having the time I wish I would.
> I'm not so sure that AudioQueue Framework is the way to go... I'm currently experimenting with the RemoteIO AU which is somewhat similar to AUHAL AU on OSX, see :
> My feeling is that for duplex like programs, it would be much easier to use, compared to AudioQueue where input and output have to be treated independently.
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