Please see the database of concrete sounds, now online. Also, check out the 19-tone-equal-temperament pc arrays, on this page.
Also, you can examine the LISP code that generates the notes of the piece, and the various colls and buffers fed to MAX/MSP.
Also, utilities for making scores of these notes, written in php.
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The photos here are of Westport MA, where all the concrete sounds used in the piece were recorded. Although for a listener it may be irrelevant, it is important for me that a piece have a spritual "sense of place", and thus (as with my earlier works Ow My Head and Duude) all the sounds are recorded in one "spiritual locality," so to speak. This is perhaps felt as a necessity because I otherwise aim for extreme disunity amongst the large set of found sounds I use for a given piece---"unity of source" is the only [weak] tether that holds them all together. |
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This project grows both from my listening experiences and from aspects of my growth as a composer--my ways of thinking about the composing process. It also grows from my thoughts on the genre of "tape" (nowadays, CD) music, ways in which I can retain the best aspects of what it has to offer, as well as introducing some of the advantages of "live" and/or "interactive" music.
As a listener and composer, I think often on the topic of musical form. I am interested in exploring forms that challenge me as a listener. The music that I have found consistently to be the most challenging and frustrating, yet rewarding, has been that that partakes of a kind of formal aesthetic that I call flatform (the term "flat" as applied to musical form, was, I believe, introduced by Morton Feldman.)
(Though he is a special case---I think his own music does not really fit into the category
I am talking about for various reasons, that I will touch on in the paper). Music with a "flat surface,"
terminology borrowed by Morty from abstract expressionist painting, means
essentially: music that avoids obvious or dimensionally conjunct
(when the various musical parameters (loudness, harmonic tension, register, timbral
agitation,
etc.) move in the same directions at once to achieve musical ends---i.e. all increasing, all decreasing, etc.)
large-scale goals, points of arrival, "climaxes" and the like. Or perhaps it is better to say, not that the music avoids these structures entirely, but that they happen on a micro-scale. Little "microforms"
are constantly being composed.
For an example, from the "flat music" "standard-repertoire," the 1st few measures of Babbitt's 4th string quartet form a tiny bit of "process-music"
The music that represents the "flatform" idea most vividly, and which has guided me in this direction of musical exploration, includes most of Babbitt's work, (especially the recent music), some Boulez (2nd
& 3rd sonatas for example), some Ferneyhough
(for example, the guitar pieces Kurze Schatten II), music of Robert
Morris
(who, in an interview on his
web site, offers the following description of flatform:
A piece of music is like a public park or a garden where one puts a lot of
energy into the design of the
thing to make it interesting...there are fountains and hedges and there
are gardeners who take care of the
flowers and there are some wild parts and some places that are very
civilized where food is served. You
know, you work all of this out...but when a person goes into this space,
he or she doesn't have to visit its
parts in any particular order...the piece is waiting for the listener to
explore it.)
some music by Charles "Chuckles" Wourinen, and others. There
are also earlier examples---Schoenberg's Erwartung, or the last of his Three Pieces for Piano---whose kinetic forms move with a constant rapidity between extremes; and
whose music is saturated with highly individuated gestures (the density of
these in Erwartung I find particularly amazing).
(Incidentally, this might all seem to relate to Stockhausen's
"moment form" ideas; if
we simply examine his ideas,
un-realized, this is true; however, I don't find any of these ideas
particularly well instantiated in his music---despite his best efforts,
ole' Stocky seems unable to avoid large-scale dramatic movement and/or
sectionalization in his works---thus, many of his claims about the
"moment-form" listening experience (for example, that we, the listeners
may "tune-out/tune-in" when we please, and that this will not effect
our perception of any large-scale dramatic movement, because there is
none to percieve), are belied by his music.)
For all that I enjoy the micro-level richness of the forms of these works, this music also frustrates me. Any given moment in a work by a Ferneyhough, Babbitt, or Boulez I usually find to be elegant, exquisite, violent, expressive and/or interesting, often in some bizarre way. But the intense compression, the density, in time, of all of these exquisite, individuated moments tends to negate their individuality; as a listener, my concentration's ability---to account for each event's individual character as well as its relation to its [immediate] surroundings---is dulled quickly. In the best of situations, I am able to "zone out" for a while, and then "tune back in" at a later time, but only to catch a few more events, out of thousands, each of which deserves my full attention.
That this is a problem, is, of course, an old idea that's been discussed by many, from Xenakis (Formalized Music) to Brindle (in that most amusing British textbook, Serial Composition), to Lerdahl (Cognitive Constraints), in a variety of ways. These writers most often take the view that because flatform lacks an overall arch or any sense of everything being an integral part of an overall hierarchical formal design, it fails. My frustrations are somewhat different: I do not feel the need for an overall formal arch, or hierarchical structure; I like heterarchy and anarchy. What frustrates me about earlier flatforms is simply the fact that the high density of the events makes it impossible for me to give each event the perceptual attention it deserves, as an individuated human creation. In a certain way, the speed of the events in a Babbitt or [selected] Boulez work is more tailor-made for the kind of accretive, tension-building form that Xenakis, Brindle, or Lerdahl argue for, but it then "fails" to compose out this form. These writers have, for the most part, taken a rejectionary stance, regarding "flat form" as a dead-end of 20th-century compositional experimentation, and not worth pursuing compositionally any more. I have been tempted to make this rejection as well, at times. Yet, I feel that outright rejection is too simplistic a solution to the problems that this music presents---because, after all, this music also presents us with many musical treasures: vivid, individuated, sonic moments and their local relations--i.e., "injections" of auditory delight. Instead of rejection, I am drawn to thinking through alternative ways of both approaching this music as a listener, and presenting it as composer or hypothetical performer/presenter.
Through my experiences as a listener I tried various approaches to come to terms with this music. Naturally, due to the most of the writing on the music, one's first attempt to get to know it involves investigating the question of whether repeated listenings will eventually put one in touch with the underlying structure (i.e. 12-tone structure in most cases) of the work. I think this is possible for some works, but only if one "trains" ones-self to hear these things, which would require a score. I never look at the scores of these works. I want to come to terms with the music in a way that requires only that I listen to it, and draw conclusions from what I percieve. I am looking for aspects of music structure that come out through listening only---and these structural features don't present themselves on the surface (and, from my experiments as a composer, I can say that if they did, the music would be quite dull.)
Continuing with this brief history of my listening experiences: for a while, I thought perhaps that the idea behind this music was that it was accessible through memorization [I mean listener memorization, not performer memorization]: I don't mean memorization for the purposes of divining the musical structure (or the compositional grammar), but that through memorization, the listener could eventually follow and anticipate every gesture, harmonic affect, and so on, during the listening experience. I think "anticipation" is a major factor in what makes the "learning" (memorization) of music something that human beings find worthwhile. A kind of pleasurable "click" happens in the mind, a sort of release occurs, when we encounter something we have been anticipating.
With a 15-minute work whose musical surface is organized hierarchically on the large scale (such as, to pick an example at random, a movement of a Mahler symphony), most listeners can attain a more or less complete "anticipatory" experience (i.e. the whole work is gesturally "memorized") with relatively few repeated listenings. This is not very difficult, and can indeed result in some ecstatic listening experiences (at least, they've happened to me. . .) So, the theory might go, if a piece is 2,000 times more dense, and the same memorize/anticipation process happens, one might then have an experience 2,000 times more ecstatic; and(hopefully) one whose anticipatory "clicks" wouldn't "wear out" so quickly, as they do in the case of pop songs, (for example), that one listens to often.
Sadly, to memorize an entire 15-minute long Babbitt work, or all
of the Kurze Schatten (Ferneyhough), is nearly impossible for a
listening-only paradigm (that isn't completely draconian), without the
aid of score. I have tried. Performers of this music (obviously), or
those with access to the scores or other methods of achieving the
redundancy necessary for the memorization process, are able to do it, but
again, I was searching for a process that would be available to any
willing listener, regardless of skills, who would put in the same amount
of repeated listenings that, say, a typical pop-song is often given.
So this idea of trying to "know" or "master" the work was apparently not
going to lead to a solution to the frustrations of flatmusic.
One day Jason Roth, a music humanities teacher and fellow composer at Columbia, told me that though the (mostly
non-musician) kids in his class really
loved Webern (he had played them the Op.5 Bagatelles for string quartet); they disliked Babbitt and Cage. From the point of view of these students, I'm sure these were very similar musical languages. I guessed that the issue was mainly length: with the Webern pieces, the mind hears a small set of gestures, non-tonal and non-pulsed, and therefore completely "random" from the point of view of the typical hum-student; but then, there is the space between the gestures, and then between the movements, time for the listener to ask him/herself, "Hmmm. Now what if that random stuff were actually music? How would I think of it as music?" They have time to make associations, however distant they may be, with tonality, with various sonic experiences they've had, with images that may come to mind, etc. In short, they have time to "get to know" and "learn" the musical gestures and their affects.
Eventually, I hit upon an idea: given a longish flatmusic work, I would pick out arbitrary an segment(s) of this music, of no more than a minute in length, loop that segment, and see what
micro-listening
experience I could get out of it. I would choose some time
frame on the CD recording, for example 5:11-6:05, and listen to it 7 or 8 times in a row. asking myself that question, "hmmm . . what if this were music, how would it make sense?"
This may not seem like a particularly
revelatory idea: after all, if I am a theorist preparing
to write a paper on a given
work, this kind of "focussed-in" listening would be essential.
However, most people don't think of it as a "natural" way of
listening to music; i.e. this kind of listening is
reserved for "the experts" to pursue. With most music, this state of affairs (where "zoomed-in" listening is reserved for "experts only") is fine; from the experience of most listeners of listening to the whole work, enough is remembered about different sections of the work, that future listenings of the entire work will gradually fill in the details necessary to build towards a reasonably rich "anticipatory" experience mentioned
above. With flatmusic, however, this memorization is far more difficult, as there is no hierarchical structure to automatically "fill in the details" necessary for the anticipatory experience,
and thus the usual paradigm of repeated listenings to the whole work can be unsuccessful.
The result of my experiment with "zoomed-in listening" was revelatory: pieces that had seemed intolerably dull, or just too dense, suddenly began to open up to me. For me, an enjoyable listening experience, along with the sheer sensual joys of encountering musical objects consisting of varied timbral, harmonic, linear, rhythmic, or (most often) hybrids of these aspects, includes making a number of quite simple music-structural associations: (examples: "Oh yeah, that's the same note that
appeared in the clarinet a second ago" or something more structural: "Hmmm. there seems to be a kind of pedal point through this whole section . . . then that
"pedal" pitch moves up a whole step for the next 30 seconds. . ." (As usual, things that sound simplistic in verbal description are usually much more vivid in heard experience (hence the failure of minimalism in academia for decades), so I cannot do justice here to their value to me as musical experiences.) These associations and parsings of the surface overlap and interfere with one another: often over the course of several listenings, events or ways of relating events that I hadn't thought of before, suddenly surface; others, that had been quite vivid to me, seem to disappear. At any rate, the result of my "zoom" experiment was that these listening experiences became available for experiencing in the context of works in flatform---in previous experiences, attempting to listen to entire works, I quickly became too tired to experience anything in particular.
The effect on memory of these listening experiences was interesting:
You might think that I was aiming at "breaking down the problem" in order to be able to "memorize" and eventually have the "anticipatory" experience I spoke of earlier.
But, in fact, I would still forget the details of the explored moments soon (a few hours or a day) after hearing them . . . but I felt that once I had made some kind of contact with the music, I no longer needed to "memorize" it in any sense. In fact, I rather liked the idea that I would become intensely involved with a bit of music, and then forget it; and all that would linger on would be a vague memory, or emotional 'imprint' of the experience. This also helps surround the music with an aura of mystery, of something always waiting to be explored; which is a characteristic of many of my favorite pieces of music.
Thus, to speak in analogy, flatmusic works are like city-scapes, more or less "flat" from a distance, but teeming with detail when looked at closely: filled with "shops" one can visit, but the trick is, you have to
stay in a given "shop" for a while. (People
refer to Bruckner's works as
cathedrals, but I think of his music more like Stonehenge: a few massive,
primal stone blocks arranged in a formation: charming, often very
expressive, but formally primal.)
It might be argued, "Why not take these beautiful moments and stick them
in a nice 'satisfying' arch-form hierarchical situation? Then you get the
best of both worlds: beautifully detailed local formations; and an
overall form that's easily swallowable."
The most important answer to this question, is that a composer working in
flatform wants not to allow one's work to be "reduceable"
journalistically, so to speak. For example, not to have people be able to
say, "well, there's the pizzicato section, then there's the slow
part, then the music builds to a big climax, then there's the violin solo,
and. . . .that's it. That's the piece." There are great, detailed,
pieces that can be described this way: for example, Bartok's Music
for Percussion, Strings, and Celesta is a masterfully done climaxform,
with lots of detail, certainly; yet it is possible, even probable, that a
listener, satisfied by the grand working-out of the climaxform, will find
no compelling reason to look deeper into the details of the piece.
I feel that there is something sad about this, about the fact
that someone can make a tidy, "sound-bite" description of a piece,
and leave their acquaintanceship with the music at that. Perhaps I am
being too idealistic, but by making a flatform, my goal is that the
only way that someone can approach the music, is by listening to
the details. If they don't pursue the latter, they will get
nothing out of the music.
As a parallel from the visual-art world, the catalogue of photographic
reproductions of paintings by Jackson Pollock, from a recent retrospective of his work at MOMA, included, next to many of the
reproductions of the paintings, "zoomed-in" reproductions of small parts of the paintings. I haven't seen this done with too many artists. But Pollock's work nearly demands it: one has to admit, that there's not much point in looking at the whole painting, it's a big mess, that's about all one can say from that distance: As with flatmusic, the only way to make real meaningful contact with the work is to examine details. The work, in a sense, is irreduceable.
Plus, a great amount of the interest/charm of the individuated moments (the "shops") comes from the very fact that they are not associated with a musical hierarchy, the fact that they appear almost randomly---to give them a "reason" for existence or instantiation at a given point, via a hierarchical structure, robs them of much of their inherent character.
Though composers such as Babbitt, "Chuckles," Martino, and so on followed
this path rigorously, what they haughtily ignored was the issue of
presentation---of placing the music in the best possible listening
paradigm.
(Visual artists have less of a problem---a museum setting at least does
not utterly prevent one from "focussing" in on details---in music, the
situation is "Listen to this lick . . . oh you misssed it . . . .well,
too bad, time keeps'a'moving on . . .")
I thought, if I want to explore this "flat music" paradigm as a composer, I
ought to figure out what it's ultimate presentation format, the best
"interface" 'twixt it and the listener, would be. Obviously, it would
be something that would facilitate the kind "shop-visiting"
listening-mode I describe above. In fact, today such a format exists
readily: an interactive interface on computer, in this case implemented
with MAX/MSP.
The piece will exist, ultimately, as a whole, continuous composition, although the interface focusses on the user having various kinds of random access to its content. One might ask, "why not have the piece be simply a collection of delicious (perhaps related) fragments, unordered?" This work maintains that music ultimately exists in right-to-left time. It is like a work of architecture: set, but freely explorable.
Another way to say this is that I want the piece itself to resist the fracturing, sectionalizing nature of the interface. I want the piece itself to be as linear as possible. The interface will tend to overlay its own "grouping structure" to the piece, and I want this grouping structure to seem at odds with the way the piece "itself" suggests grouping structure: for example, even when the [heard] piece itself "closes off a section" or phrase, that will happen in different places from where the interface tells the listener that a "section break" occurs. This will offer the listener different perspectives on the work: it answers questions like "What if this phrase suddenly ended in its apparent middle, what would that grouping sound like?"
Perhaps a better anology of the experience I would like for the user/listener to have, is that had by the crew who works on the set of a play: they see the drama in fragments, out of time, mixed up and scattered, during rehearsals, perhaps over several weeks or months; but, there is always this aiming for "opening night", when the whole thing is "put together", and is presented in its complete time-length---. I'd like to compare the emotive nature of the two experiences: rehearsals are felt as "business as usual", yet, something is building, one's knowledge of the piece, the expectation of the "complete performance". . . . in my (admittedly few) theatre experiences (small roles in school plays, pit orchestra service, etc.) I've always felt, during rehearsals and such, that the audience ought to be able to experience what we the performers/crew were experiencing, to get to know the piece as we (the performers) were getting to know it---then the final experience, of seeing the "completed work" would be that much more ecstatic. Hence, I want to leave open, for the listener, the option of eventually being able to enjoy a performance of the "complete piece."
Now, to explain the "interface" and its workings, I must explain a little bit about some of the musical thinking involved in the piece, which has its origins in certain facets of my development as a composer.
The basis for most of my serial structures, which I inherited from Babbitt, is a contrapuntal network called an "all-partition-array." Here is a portion of such a piece of material for my piece Sands (also used for Array of Songs, Abstraction 4 (piano), and She (orchestra)); as you will probably intuit, time is the x-axis, pitch-register is the y-axis (i.e. the higher the line, the higher the register in which it is realized), and numbers represent pitch-classes, which are somewhat free in their registral disposition, within a given registral space):
Here is the composing-out of this array-fragment in Sands:
(click here to hear an MP3 of the excerpt.)
And here is a different composing out of it from Array of Songs:
(Please forgive the appearance--I'm still learning the Photoshop program .
. .)
(Note: you will see in these examples that there are "mistakes" or "liberties" taken by me, the composer, in the "composing-out" of the array materials---I.e. pitches in the wrong register, copied to other instruments, fragments repeated, etc. It is somewhat sobering to see how often I found these transgressions of self-discipline necessary back then . . hopefully, dis-obeying the "rules" of a musical-disciplinary system, in order to produce a more "musical" result, happens less as one gains more experience as a composer. In other words, the more skilled artist can make cool things out of greater and greater disciplining constraints. In my more recent works, I try to be more strict, and also, to produce a result more musically interesting (whether I've succeeded or not is another matter.))
For those unfamiliar with the techniques, the rules by which such an object (an all-partition array) are produced are fairly simple:
Let me demonstrate this important fact with an example. Here is how I
often work: I begin by composing out the pitch-array, into "music," with
indefinite rhythm---I know some events are going to be long, short,
loud, soft, stacatto, whatever--I have a vague notion of character. for example (from
my recent Trio) (out-of-exact-rhythm sketch):
Then, I proceed to interact with the time-point array, "composing out" these gestures, squeezing them into the time intervals between time-points: (two notes:
I find that the so-called "time-point system" aids me in giving the music exactly the kind of metrical ambiguity I am looking for.
Brian Ferneyhough put it well (strangely enough, since most of his writing makes no sense whatsoever) when he said
I believe very much that one has an unformed mass of creative volition.
On the other hand, in order to realise the creative potential of this
volition one needs to have something for it to react against. And
therefore I try to set up one or more (usually many more) grids, or
sieves, a system of continually moving sieves . . . .This fundamental
indifferentiated mass of volition, of creativity, is necessarily forced
to subdivide itself in order to pass.
I think the use of any structure is. . . to enable one to have a
framework within which one can meaningfully work at any given moment . .
. it is a state of affairs at any given moment, and if you have worked
the systems properly, then you have left yourself enough freedom to be
able to react in a totally individual, and spontaneously significant
fashion. Structures for me are not there to produce material, they're
there to restrict the situation in which I have to compose.
Joseph Dubiel made a related point in 3 Articles on Milton Babbitt, II:
Certainly a better way to think of compositional constraint is as provocation; as created occasion to think of things one 'never would have thought of.'
So what is the basis of the "listening grammar" for flatmusic?
It is basically an associational, sometimes heterarchical kind of listening. Some find this chaotic, unstructured and therefore disturbing. But I find it exhilarating to engage in free association, especially with a constantly varying and leaping-around surface. For example, here is an ad-hoc, associational analysis of the opening bars of Babbitt's Melismata:
(click here to hear an MP3 of the excerpt.)
Is this the way Babbitt thinks of his music? Probably not. Sometimes these kinds of hearing reveal aspects of the "compositional grammar", often not. Others will, of course, bring different associations to the music; I certainly don't claim any universality to my hearing.
As a composer, I often find myself listening to the music I compose in this "associational" way, and often, when an association of some strength is found, I will "bend" the music around it so as to strengthen that association. More on that in a moment.
Though this explains the use of arbitrary pitch structures, it does not specifically explain the use of serial ones. I "grew up" learning those techniques and therefore they seem natural to me. This is probably the biggest factor; however, I have tried various other techniques of generating "arbitrary" pre-compositional "background"-structural material. None of them has seemed quite as satisfying as the serial one. Part of the reason may be that an advantage of serial structures, as opposed to other forms of arbitrary compositional language that I have tried, (most of which involve stochastic procedures of one sort or another) is that they can, sometimes at the composer's discretion, other times unexpectedly, "show through" to the surface. I.e.--there will be sudden windows where one can "hear the row."
I mentioned the idea of "strengthening associations" above, the idea that I, as a composer, bend the music that lies around a passage that has some strong association for me, as a listener; what does this "bending" entail? What it often comes down to is the setting up of a little micro-hierarchy, (again, the idea that yes, hierarchies appear, but on the small scale), which is accomplished by lengthening certain durations, shortening others, etc., to bring out the salience, (which is usually a kind of "quasi-tonal" salience) of certain tones or chords.
For a subtle (maybe too subtle) example of this, look back at the excerpt from Array of Songs. In the first excerpt, obvious tonal references abound, "F major" in the first bar, "F#" in the second, but a bit more subtle, is the sudden, hushed reference to c-minor in the third bar. This latter is accomplished with only three notes, (C-D-Eb), but those are separated from everything else through pedal-change and and a stasis-filled duration of a dotted-half note (a performer might hold it a bit longer as well).
In the revised version of Abstraction 3 I added a drone against the solo flute. Hence the piece became a series of phrases, each wandering, often far a-field, but usually cadencing on "A-major" sonorities:
The next logical step in this evolution, is to move from a drone behind the music, to a complete spectral object. This I did in the Trio. Here is the spectral object, constantly in the background for the entire 30' duration of the piece:
This "drone," however, never appears explicitly as such. Instead, it is completely wrapped up in, and distributed through, the rest of the music.
click here to see an example from the score.
My piece Sands I (1993-4) marks the first appearance of this structuring. Here is an audio (mp3) excerpt of the piece, illustrating the extreme stasis/density opposition.
Though each of these kinds of textures: static and utterly dense, are "flat" in their own way, the alternation 'twixt them begins to belie the idea of flatform, it begins to suggest "sections," and this goes against the purpose of flatform: to prevent there being any quick sectional "summation" of the work.
Finally, let me say a few words concerning my obsession with so-called concrete "found" sounds.
Hearing raw, unprocessed sounds from the environment as part of a "tape" (CD, these days) piece is an experience which I liken to certain cinematic experiences: for example, on the screen is projected the image of a bright sunny day in the suburbs, yet, in reality one is watching this scene sitting in a dark theatre. This paradox, which has parallels in certain scientific truths (for example, that most of matter is made up of empty space), can seem almost frightening, yet fascinating psychologically: one clings to the sounds, the whisps of supposed reality, with a kind of desparation. Perhaps a similar fascination leads people to enjoy horror films. At any rate, it is this gut, emotional attachment which leads me to include concrete elements in my music, and to resist the idea of "disguising" their identity through the use of signal-processing techniques.
Thus, in my earlier electroacoustic recorded works (Ow, My Head and Duude), I was rather adamant about not processing the found sounds, but only manipulating them rhythmically (and spatially). Of course, this involves manipulating, creating and forming synthetic "timbres," "[possibly pitched] lines," gestures, and so forth, out of the raw pitches, timbres and rhythmic content of the found sounds; and therefore is, in some ways, more difficult than resorting to SP techniques; one can not "lean on" SP techniques to produce interesting timbre- or event-complexes.
What has not been precisely worked out, for this piece, is the way in which I will integrate the purely "pitch" structures with the "sound objects" that I've gathered. The timbres (and therefore harmonic identities) of found sounds are often very complex; thus the methods of integration that I use for given sounds will no doubt be highly dependent upon context.
The history of how I've dealt with this issue is as follows: in Ow, My Head, the pitch content is more or less randomly determined, determined by ear in local contexts; in Duude, there is a determined, non-concrete pitch structure, but it is extremely crude: the piece opens with a major-third dyad, and, at the end, the dyad moves downwards by two whole-steps. The C-E major third was suggested by the tone of blowing into a bottle, which pitches itself at a C.
In Ooogaaah, Dungeony Specimen Spaceship, concrete sounds are combined with synthetic ones. The usual technique is to filter the "noise" elements so that they match up spectrally with the reigning harmony of the moment; or to use the concrete sounds as gestural "markers" (i.e. percussion, in the traditional sense---and therefore structurally "un-pitched").
One idea that has occurred to me, for use in Sands II is to build some sort of database for the 500 or so source sounds, with the fields of the database delineating qualities such as qualitative amplitude, general pitch register, attack hardness, "fundamental", if such could be said to exist for that particular sound, and so on. Then, I can write computer programs which will order groups of sounds to create different gestures--gestures specified in terms of contour, rhythm, pitch, etc. I would have those programs produce mixfiles which could then be modified by hand later, to strengthen associations, get rid of fluke sound elements, or to integrate a given mix with a given passage of "pitch structure."
(update note, September 2001: article forthcoming in Current Musicology will detail this scheme, which I am
using in this piece, as well as future works.)
First, let me point out that the Interface is really quite simple. I purposefully avoid fancy graphics and visuals, etc., so that the user is forced to focus on the music itself---the Interface is only a path towards that goal.
The basics of the display will look something like this:
Structurally, there are 3 layers in the music: Pitch, Concrete, and Drone. Pitch and Concrete can each be divided into 6 lines of counterpoint. Thus together they form a Contrapuntal layer. They can be parsed into 6 lines in three different ways: via Stereo position, Register, or Loudness. Thus the user can mute and change the relative amplitudes of different registers of notes, or stereo positions, or loudnesses, or combinations of these. The user can also block out or solo one of the pitch "instruments" (WAVEtable-based, FILTer, or PIANO-sample-based). Also, there is another way in which there are two layers of notes: "spatialized" and "unspatialized". The user can separate these out as well.
It is not really necessary that any of this be explained to the listener/user. They will discover what these buttons and sliders mean by ear and experimentation.
The drone layer consists of an actual separate line of activity underneath all of this, but also, structurally, the drone layer contributes pitches (often composed-out overtones) to the pitch layer sometimes, (just as discussed in my clar, cel, & pno Trio above) and these too can be parsed out of the texture with the mute-drone button.
For various technical (computer memory) reasons, the piece has to be divided into sections, which alternate as Contrapuntal --- Drone -- Contrapuntal ---Drone --- etc. The user can play around in one section at a time. An official Drone section includes no activity in the Pitch and Concrete (the Contrapuntal) layers. (Drone sections are used to buy time in which to load in the materials for the next Contrapuntal section). Thus it takes the role of the "stasis" kind of material I mentioned above, in Sands I for example. (Though Drone sections contain no counterpoint, Contrapuntal sections do contain drone activity---drones below, and drone notes "infiltrating" the upper counterpoint.)
General Notes: Each sound in the mix will have already been processed and spatialised, so there will not be any user choice in that matter. The user will, however, have control over the relative balance between lines via the small volume sliders. The reason for this has to do with my feelings on the genre of recorded-music in general, its strengths and lacks.
In some sense, I like the way recorded-music is fixed---the gestures are all performed "correctly." I'm also attracted to the fact that production of this music is cheap (I don't have to hire any musicians), available to anyone, and listening to it is even cheaper--available to anyone with a CD player. On the other hand, one of the attractive aspects of live music that I'd like to recover regards the little differences between each performance of a "live" piece, different aspects of the music that are "brought out" in a given performance, issues of "interpretation," and so on. I'm uncomfortable with the idea of the "final mix-down," when composing recorded music. My feelings on issues of relative balance between musical elements certainly change each day, with my mood, the sound system I'm mixing on, and so on; ultimately, I'd like to leave each piece as an adjustable mix---available to be re-tweaked at each performance. I hope the interface will accomplish this.
So, using the interface, particularly dense or complex textures can be parsed apart by the user/listener in different ways. A "badly-balanced peformance" can result. This can be a rewarding listening experience, from the point of view of giving the listener new vantage points from which to experience the composition, allowing him/her to hear what might seem like "background" elements come to the fore. (For example, I grew up with a radio pirate recording of a live performance of Mahler 9 with Mehta and New York Phil. There is all sorts of charming sloppiness in this recording: the brass are way too loud, attacks are not quite together; yet I found the performance exhilerating, and aspects of the music were brought out in this performance, that I realized later, hearing more "perfect" performances, were unexpectedly surfacing "background" details. Thus I was given a unique perspective on the work.)
This idea, to hear "unexpected surfacings," is also the point of being able to select structural, (rather than surface) "lines" of material: to hear weird, unexpected fragmentations, parsings and selections of the piece. This is really more important to me than the idea of the listener being able to "hear the rows" or some such notion. Of course, that is a part of it, and it's a good excuse for deciding what kinds of "weird fragmentations" I want to make available to listeners; but I'm not worried about simply enabling listeners to "hear the row", but to hear the way that it ("the row") is twisted and warped almost to the structural breaking point, in order to make the music "work" in other ways.
The interface also allows for different real-time "performances" of the piece in halls or planetaria. In fact, a kind of "DJ" performance technique can come out of this. I've been feeling that this interface idea can solidify a connection tenuously made between current DJ artists (e.g. DJ Spooky) and "high modernist" (often of the flat variety) music: often these artists sample little fragments of modernism. I think these connections relate very much to what I discussed at the beginning of this essay: there are a lot of sparkling moments there in flatmusic; the trick is to find some way of providing a presentation such that the listener can enjoy the ideas both out of, and in context. This interface is an attempt to generalize and make manifest this possibility, latent in much current techno/electronica.