|
Filtering, the process by which specific components of an audio
spectrum
are amplified at the expense of other portions of the spectrum, forms
the
basis for virtually all of the signal processing techniques employed in
OverTime. This decision grew out of an early group discussion, in which
we
examined the application of amplification to our respective
disciplines.
Both visual art and music employ filtering on a very elemental level --
that is, all colors can be produced by filtering white light, and in
theory all sounds can be produced by filtering white noise. Dancers, it
was proposed, filter an empty space by amplifying parts of that space
through their presence.
Proceeding from this basic analogy, we attempted to abstract the
principles of the filter to a vocabulary equally applicable to
movement,
sound, and visual art. We hit upon the idea of a suit, designed by the
visual artists, which could be worn by the dancers. The components of
the
suit, along with set pieces of the same material, would inflate or
deflate
in response to the movements of the dancers. While the dancers
controlled
the level of inflation in the suit, the status of the suit would
determine
the range of movement available to the dancers at any given moment,
thus
creating a feedback loop. This would filter the movement of the
dancers, amplifying certain movements and attenuating others by
focusing
the attention of the audience on specific sections of the physical
space,
just as actual filters direct attention to a specific area of the
visual
or auditory spectrum
While the suit will not be complete in time for our workshop
performance,
we will be presenting prototype versions of the corresponding audio
signal
processing tools. These tools have been designed specifically with the
suit in mind, as the control parameters for both the audio and the suit
will correspond directly in the solo performed by Malene Schjønning
(VIDEO
CLIP?). Over the course of the solo, Schjønning will explore three
different approaches to filtering sound, each of which can be mapped to
spatial considerations.
In the first of these, Schjønning controls the first
nine
partials of the overtone series for four pitches, determined by the
composers. She can choose which portions of the audio spectrum to
amplify,
and which to attenuate. The choices she makes, however, directly affect
only one of the four voices. While the filtering of the other three
voices
is dependent upon her control of the first voice (at this point
directly
so), ultimately the amplification of a given partial in these three
voices
will be controlled algorithmically, based on the information that
Schjønning provides in the course of her performance. For the second
approach, Schjønning will control the parameters of a
resonant band-pass filter. Although the source sound is a simple buzz,
the
filtration creates a chiming effect, which Schjønning can manipulate.
The
third approach explores filtration in the form of phase
cancellation. Schjønning controls the frequencies of two sine tones
which,
through additive synthesis, cause periodic beating. Schjønning's
movement
determines both the frequency of the beating and the pitch.
In the duet of Liz Pearlman and Diane Torba (VIDEO
CLIP?),
each dancer will control aspects of the signal processing. Pearlman
will
have total control over the gain and the bandwidth of an infinite
impulse
recursion filter, which will process a violin part played by Maja
Cerrar.
An interaction somewhat akin to a tug-of-war between Pearlman and the
computer determines the center frequency of the filter. The sound
processed by Pearlman is further manipulated by Torba, who controls two
parameters of a granular synthesis program, which divides the sound
into
small chunks and rearranges it, according to the control data provided
by
Torba.
nicholas@music.columbia.edu
|
|