MUSI
GR
6611

Course Level:
Graduate
Prerequisites:
instructor's permission
Credits:
3
This class explores advanced topics relating to the production of music by computer. Although programming experience is not a prerequisite, various programming techniques are enlisted to investigate interface design, algorithmic composition, and computer analysis of digital audio. Some familiarity with computer music hardware/software is expected.
Past Offerings
Spring 2022 – Section 001
Day & Time:
W 6:10pm-8:00pm
Location:
320H Prentis Hall at 632 W 125th St
Instructor:
Spring 2021 – Section 001
Day & Time:
W 6:10pm-8:00pm
Location:
on-line
Topic:
Unity with uRTcmix, plus Unity on the web
Instructor:
Spring 2020 – Section 001
Day & Time:
T 6:10pm-8:00pm
Location:
320H Prentis Hall
Topic:
Unity with uRTcmix -- focus open student project development
Instructor:
Spring 2019 – Section 001
Day & Time:
T 6:00-8:00pm
Location:
Prentis 320h
Topic:
exploring coded control of analog synthesizers
Instructor:
Spring 2018 – Section 001
Day & Time:
T 6:00-8:00pm
Location:
320H Prentis Hall
Topic:
Exploring Web Audio capabilities and development, primarily using the "Tone.js" system.
Instructor:
Spring 2017 – Section 001
Day & Time:
T 6:10-8:00pm
Location:
320H Prentis Hall
Topic:
Embedding the RTcmix music programming language inside the popular Unity game engine used to develop games and virtual-reality/augmented-reality applications.
Instructor:
Spring 2009
Day & Time:
T 5:10pm-8:00pm
Location:
Prentis Hall
Spring 2008
Day & Time:
T 5:30pm-8:00pm
Location:
313 Prentis Hall
Instructor:
Spring 2006
Day & Time:
T 5:10pm-8:00pm
Spring 2004
Instructor:
Spring 2003
Instructor:
Spring 2000
Instructor: